René Studio

May 2026릴리스 로그31 May 2026

This month we replaced ad-hoc AI generation with a unified René Engine, moved generation and translation onto a background job queue, and fixed a long list of workspace ownership, billing, and scoring issues.

Generation engine6 changes
  • —Journey creation now runs on the René Engine instead of direct AI calls, giving more consistent intent classification and stage sequencing. This includes a learned sequence model and data-driven stage ordering so mid-purchase stages rank more realistically.
  • —Added archetype coherence checks and canonical stage filtering so generated journeys stay aligned to a chosen archetype rather than drifting between templates.
  • —Stage selection now takes focus keywords and industry resolution into account, and user design directives are respected during generation.
  • —Rebuilt the AI core into a shared runner used across journey, archetype, ritual, VOC, and behavioral-plan generation, with routes and dialogs migrated to a queue-and-hydration model so long-running jobs no longer block the UI.
  • —Fixed AI hallucination of short numeric IDs, stuck-flag bugs, and hangs in LLM calls; added a self-healing reaper that recovers stuck generation jobs automatically.
  • —Added a fourth behavioral-plan generator, editable ritual cards, and a review mode for archetypes with a new dialog.
Translation and canvas4 changes
  • —Journey translation moved to background jobs with chunking, a rehydrator, and parallelised stages, and migrated from Claude to Gemini and then to the Vercel AI Gateway for translation calls.
  • —Added a flat-text fallback for RTL languages and for translation failures, fixed translation progress display to update monotonically, and resolved exhaustiveness and language-label issues.
  • —Fixed canvas transformer scoring drift and improved canvas rendering, dock overflow, and z-index issues.
  • —Redesigned the generation dock into a single panel and added a spotlight detector to help locate jobs and content.
점수 매기기4 changes
  • —Implemented a scoring engine with analytics integration and routed all score reads through a single calculation function for consistency.
  • —Refined touchpoint scoring and the gradient bar visualisation, and fixed a hook-count crash in the touchpoint panel.
  • —Renamed the scoring terminology to EXIS across the UI and documentation, fixed a related dashboard calculation bug, and added a scoring FAQ page to the admin nav.
  • —Added a theme-aware Customer Emotional Arc strip.
Workspace and billing6 changes
  • —Fixed multiple workspace ownership transfer bugs: incorrect data propagation, permission checks, and missing immediate feedback after a transfer.
  • —Restricted the Transfer and Danger Zone cards to admin/owner roles only, and resolved workspace delete and contributor role issues.
  • —Completed the subscription cancellation flow with state-aware controls, split credit pools with a UI update, and normalized billing cycle values to "yearly" at the API boundary.
  • —Added Enterprise+ tier support: admin sidebar entry, super-admin provisioning, in-house invoicing, and expanded plan_id constraints.
  • —Implemented a plan expiry cron job, PDF invoice generation, and updated Stripe webhook and cron handling for the plan-tier refresh.
  • —Corrected Gemini billing rates across endpoints and clarified AI Gateway model references, including an upgrade to Sonnet 4.6.
Navigation and UI5 changes
  • —Restructured the main navigation into six themed sections and standardised tab and button styles across the dashboard.
  • —Replaced the static support widget with an AI chat widget and updated the journey matrix.
  • —Fixed narrow-screen navbar logo distortion, popover collision handling, and duplicate celebration sounds/toasts.
  • —Added dark-mode support and requested focus states to behavioral cards, and added a DELETE endpoint and UI for removing them.
  • —Loaded Geist and Noto Arabic fonts correctly and improved RTL support across several QA issues.
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